OOP Lesson Hacks
My attempt at the goblin lesson
import java.util.*;
public class Goblin {
private String name;
private int HP;
private int DMG;
private double hitChance;
public String getName() {
return name;
}
public int getHP() {
return HP;
}
public int getDMG() {
return DMG;
}
public double getHitChance() {
return hitChance;
}
public boolean isAlive() {
if (this.HP > 0) {
return true;
} else {
return false;
}
}
public void setName(String newName) {
this.name = newName;
}
public void setHP(int newHP) {
this.HP = newHP;
}
public void takeDMG(int takenDamage) {
this.HP -= takenDamage;
}
public void setDMG(int newDMG) {
this.DMG = newDMG;
}
public void setHitChance(double newHitChance) {
this.hitChance = newHitChance;
}
}
public class Duel {
public static void fight(Goblin goblin1, Goblin goblin2) {
while (goblin1.isAlive() && goblin2.isAlive()) {
// goblin1 hit chance tester
if (Math.random() < goblin2.getHitChance()) {
goblin2.takeDMG(goblin2.getDMG());
System.out.println(goblin1.getName() + " takes " + goblin2.getDMG() + " damage");
}
else {
System.out.println(goblin2.getName() + " missed!");
}
// print hp of goblin1
System.out.println(goblin1.getName() + " HP: " + goblin1.getHP());
if (!goblin1.isAlive()) {
System.out.println(goblin1.getName() + " has perished");
break;
}
// if statement for goblin2 hit chance
if (Math.random() < goblin1.getHitChance()) {
goblin2.takeDMG(goblin1.getDMG());
System.out.println(goblin2.getName() + " takes " + goblin1.getDMG() + " damage");
}
else {
System.out.println(goblin1.getName() + " missed!");
}
// print hp of goblin2
System.out.println(goblin2.getName() + " HP: " + goblin2.getHP());
if (!goblin2.isAlive()) {
System.out.println(goblin2.getName() + " has perished");
break;
}
}
}
public static void main(String[] args) {
Goblin goblin1 = new Goblin();
goblin1.setName("Naruto");
goblin1.setHP(12);
goblin1.setDMG(2);
goblin1.setHitChance(0.5);
Goblin goblin2 = new Goblin();
goblin2.setName("Sasuke");
goblin2.setHP(4);
goblin2.setDMG(1);
goblin2.setHitChance(0.75);
fight(goblin1, goblin2);
}
}
Duel.main(null);
// #1
public class WordMatch {
String secret;
public WordMatch(String secret) {
this.secret = secret;
}
public void scoreGuess(String guess) {
int counter = 0;
// for loop for first substring index
for (int i = 0; i < this.secret.length(); i++){
// loop for second substring index
for (int j = i + 1; j < this.secret.length() + 1; j++) {
// if statement
if (guess.equals(this.secret.substring(i,j))) {
counter++;
}
}
}
// Returning a point value
int points = counter * guess.length() * guess.length();
System.out.println("" + guess + " = " + points);
// return points;
}
}
WordMatch game = new WordMatch("mississippi");
game.scoreGuess("i"); game.scoreGuess("iss"); game.scoreGuess("issipp"); game.scoreGuess("mississippi");
WordMatch game = new WordMatch("aaaabb");
game.scoreGuess("a"); game.scoreGuess("aa"); game.scoreGuess("aaa"); game.scoreGuess("aabb"); game.scoreGuess("c");